


Psychonauts Walkthrough - Psychonauts 143
#Psychonauts milkman level crack#
It'll open up its neck mouth and spew out the annoying bomb things, so use Telekinesis to throw one right back into the mouth! It'll turn into stone and crack up, leaving you able to escape back into the weirder world you came from. "Once you empty his health, he has one final trick to properly kill it. Psychonauts Walkthrough - Psychonauts 142 You'll then be assaulted by a constant stream of the ranged arms. "Carefully harp on him with whatever you have while dodging his ranged swipes until he goes into the ground. "Upon heading outside, you'll be jumped by a Nightmare and dragged into a hellish Miniboss! Psychonauts Walkthrough - Psychonauts 141 Psychonauts Walkthrough - Psychonauts 140 "This room is pitch black! Use vision on the highlighted security camera to help guide you to the Toilet Plunger Item at the end of the room. Psychonauts Walkthrough - Psychonauts 139 Head inside and use the Cobweb duster to go into the door inside.
#Psychonauts milkman level code#
Use Vision on him, and spy on him as he inputs the correct code to reset the alarm. "Back away from the door, a G-man will come out to check what happened. Psychonauts Walkthrough - Psychonauts 138 Interact with the number pad and put in any random code. "After that head all the way to the end of the third block to the Post office. Psychonauts Walkthrough - Psychonauts 137 You've Vision with the crow to open the door to the Flower item. "Keep going onto the third block and head into the park. Psychonauts Walkthrough - Psychonauts 136 We'll come back for all the G-men zones we've missed later. After scaring off a little kid, walk safely along the side of the sewer workers. "Jump across to the next block of houses. Psychonauts Walkthrough - Psychonauts 135 Thankfully that means it's really ease to fool your way through their quarantine zones, but don't get seen across the dotted lines without the correct item! Pull out your Stop sign to make your way safely through the construction area. These ridiculously stupid things are the worst actors I've ever seen, they act out there job by holding a single related item and saying barely related things. Grab it before tackling your hardest foe yet… Psychonauts Walkthrough - Psychonauts 134 "A car parked by the driveway of a nearby house on the left has a Stop sign item. Psychonauts Walkthrough - Psychonauts 133 "You'll go out looking for the Milkman's grave anyway, so exit the house. Luckily boyd gives you just the thing, Clairvoyance! Use it on Boyd to skip to the conclusion of his hunt, The Milkman is Dead! Psychonauts Walkthrough - Psychonauts 132 "Boyd's mind is a complete mess, you'll never figure it out, let alone solve it, without some insight. The Milkman Conspiracy Psychonauts Walkthrough - Psychonauts 131 You can jump to nearby pages of the game using the links above.
